Mesh extraction:
Add to existing geometry, quickly make a jacket, hat, gloves, etc. for your hero character's journey.
Transpose:
Quickly and easily position, pose or deform your model. Turn your default static model into something dynamic and beautiful.
Real-Time Shadows:
As you sculpt, real-time shadows provide you with visual feedback, without the need for rendering.
Subtools:
Split your model into several components, work on each component as if
it's a separate mesh, only bringing them together at the end of your
design process.
Layers:
Work with your model at numerous and varied stages of its evolution.
Give your character features in one layer, or turn them off to refine
your character's underlying features.
Tweak, magnify, pinch, flatten, and morph:
A quiver of brushes lets you abuse and refine your model to your
imagination's satisfaction. Furthermore, Z3 lets you customize your
brushes to create even more variations on a theme.
Core Features
ZBrush 3 gives you access to unparalleled power and control previously
unknown in digital art creation software. Controls enable sculptors to
create with a stylus and a tablet as intuitively as if they were using
their hands on a block of clay. ZBrush further extends the creation
experience, harnessing technology and providing artists with a
multitude of creation-enhancing tools.
Transpose
Posing your model is as simple as moving an action line. Create a mask
to isolate an area, click and drag. It’s no more complicated than
posing a clay model with your fingers
MATCAP
Matcap lets you apply real world texturing and lighting to your model.
Sample a few points from your chosen photograph or texture; apply to
your model, and seconds later you’ve got a model complete with texture
and lighting
Prespective Camera
The perspective camera gives you the ability to apply perspective to
your model, giving you the ability to adjust your focal length at will
SCULPT
ZBrush 3 brings you the next step in sculpting, letting you create with
shadows, alphas, providing you with a huge palette of brushes, and the
ability to create even more. This powerful, scriptable tool lets you
control your sculpt as never before, Using a number of mimic materials,
you can simulate gravity, create numerous variations atop your
original, or even using your original geometry to give your model a
whole new wardrobe. And if you’re new to ZBrush, Rapid Start lets you
dive into creating with the smallest possible learning curve.
Full 3D Sculpting With Alphas
A powerful new feature; sculpt with any ZBrush alpha or your own. Add a
whole new level of detail to your brushes. You may even choose to have
ZBrush start up with your own custom alpha.
RealTime Shadows
Real-time shadows provide a level of visual feedback as you sculpt,
giving you the ability to control the lighting conditions, seeing the
lighting you prefer, and controlling the lighting conditions ultimately
used in your model.
Matcap Materials
Sculpt using a number of mimic materials, including two flavors of red wax, pearl cavity and white cavity.
PAINT
ZBrush 3 releases you from the restrictions of traditional software,
giving you the freedom to create the same way you have since you picked
up your first crayon. Paint directly on your model, on your canvas, or
directly on a texture map you wrap to your model; switch seamlessly
between ZBrush and your favorite image editing software. The options
are as infinite as your imagination.
ZApplink V2
Integrate your image editing software into your ZBrush workflow. Use
Photoshop's layer mask, to mask parts of your ZBrush canvas, save and
load views, create layers, generate a character sheet with all views of
your model, and that's just the beginning
Poly Painting
Paint directly onto your model. If you like, you can transfer all your detail to a texture map when you've finished painting
Cavity Masking
Achieve real-world effects of timeworn cracks and weatherworn crevices.
Cavity masking allows you to automatically mask fine recesses so your
work only affects the highest or lowest point of your model's surface
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